Version: 0.2.0 Date: 2019-02-26 Changed: - Factorio target version updated to 0.17 - Logistics Warehousing research split into two levels - Warehouse and Storehouse capacities rebalanced - Research costs rebalanced - Crafting recipes rebalanced - Match visual style of Warehouse and Storehouse item icons - Simplified internal entity generation code (thanks to Optera) Added: - Setting to control inventory icon scaling on Warehouse/Storehouse buildings (startup, thanks to Optera) - Setting to
4 Dec 2015 This is an update video to the original Mod Spotlight I did for the Warehousing Mod. The developer has made the warehouses much bigger (storage wise) and I c Game. Factorio 19 Sep 2019 Now back and updated for Factorio 0.16!This mod expands on some gameplay aspects that are limited, such as alternative energy generation, r/factorio: Subreddit for the game Factorio made by Wube Software. The Warehousing mod has its risks. "You should housebreak your warehouses". 27 Jun 2019 So I decided to get into Bobs mods after playing 2 games in vanilla, One of the add-ins is storage warehouses, which I might find are better what version you download if you download and install mods from the site). 5dim F11, Base Mod, 5dim's Mod - Logistic, 5dim's Mod - Mining, 5dim's Mod Bob's Metals, Chemicals and Intermediates, Angel's Addons - Warehouses, 25 Feb 2016 Factorio is a game about building and creating automated factories to produce items of increasing complexity, Download Demo Add mods to increase your enjoyment, from small tweak and helper mods to complete game
I recommend to get your mods from the forums (Factorio Forums - Mods [forums.factorio.com]), most of them are at their current version. The last big change in the modding interface was with 0.12.11 (October 2015), so a mod that is working with 0.12.11 and higher will probably also be working in the current version. r/factorio: Subreddit for the game Factorio made by Wube Software. Press J to jump to the feed. Press question mark to learn the rest of the keyboard shortcuts. r/factorio. log in sign up. User account menu. 4. Warehousing mod vs Angle's warehouses, any major differences? Question. Close. 4. Posted by. u/MealReadytoEat_ 2 years ago. Archived. Warehousing mod vs Angle's warehouses, any major differences? Question. I currently use all of Angle's mods, including his (or hers?) Warehousing mod ModMyFactory is a Factorio mod manager with lots of extra features. These include: Access to mods.factorio.com. Download mods from the official mod portal. Update your mods automatically. Full search functionality as well as complete descriptions and links to the portal included. Modpacks ModMyFactory is a Factorio mod manager with lots of extra features. These include: Access to mods.factorio.com. Download mods from the official mod portal. Update your mods automatically. Full search functionality as well as complete descriptions and links to the portal included. Modpacks That was my original system, and it didn't work well. The problem is that it is +- stacksize per warehouse, which means that you end up with a triangle shaped distribution, with 1000 in the source, 900 in its neighbor, 800 in its neighbor, etc, meaning that 5500 items will only reach 10 warehouses (assuming you input on one end). My system has it reach 55 instead.
Store all the things! Warehousing provides high capacity storage buildings, including logistic network versions. Warehousing. Mod for Factorio. Store all the things! (We heard you like boxes, you packrat you!) News. Go grab it now, or get it in-game by searching for Warehousing.. Translations! Want to see Warehousing available in your language? Warehousing uses the Factorio forum thread for support and GitHub issues for (detailed) bug reports. While it is possible to post here, the response from us developers may be slower than other channels. Version: 0.2.0 Date: 2019-02-26 Changed: - Factorio target version updated to 0.17 - Logistics Warehousing research split into two levels - Warehouse and Storehouse capacities rebalanced - Research costs rebalanced - Crafting recipes rebalanced - Match visual style of Warehouse and Storehouse item icons - Simplified internal entity generation code (thanks to Optera) Added: - Setting to control inventory icon scaling on Warehouse/Storehouse buildings (startup, thanks to Optera) - Setting to Factorio version: 0.14 - 0.17 : Downloaded: 306756 times: Angels Mods. I. Angel's Infinite Ores II. Angel's Refining III. Angel's PetroChem IV. Angel's Smelting V. Angel's Bio Processing VI. Angel's Industries VII. Angel's Addons. X. Development and Discussion XI. Bugs & FAQ XII. Donations and Chocolate Fund. Warehouses-1 warehouse, 6x6, 768 inventory slots-1 passive provider warehouse, 6x6, 512 inventory slots-1 active provider warehouse, 6x6, 512 inventory slots-1 requester warehouse, 6x6
ModMyFactory is a Factorio mod manager with lots of extra features. These include: Access to mods.factorio.com. Download mods from the official mod portal. Update your mods automatically. Full search functionality as well as complete descriptions and links to the portal included. Modpacks ModMyFactory is a Factorio mod manager with lots of extra features. These include: Access to mods.factorio.com. Download mods from the official mod portal. Update your mods automatically. Full search functionality as well as complete descriptions and links to the portal included. Modpacks That was my original system, and it didn't work well. The problem is that it is +- stacksize per warehouse, which means that you end up with a triangle shaped distribution, with 1000 in the source, 900 in its neighbor, 800 in its neighbor, etc, meaning that 5500 items will only reach 10 warehouses (assuming you input on one end). My system has it reach 55 instead. Now back and updated for Factorio 0.16!This mod expands on some gameplay aspects that are limited, such as alternative energy generation, offensive weapons, tanks, defensive walls, etc.I take balance very seriously. Everything in this mod was carefully edited to be as balanced and good looking as possible for an authentic vanilla feel. Factorio fan site, download game, mods, news guides The mods.factorio.com webpage is a subpage of the main factorio.com web domain, just like the forums are, to the best of my knowledge, The purpose of linking your steam account to the main factorio webpage is for the site to read the CD key you have for Factorio and ensure it's legitimate. Originally Factorio wasn't on steam, everything was done DRM free through their website, Steam support was added later for both existing and new users.
mods.factorio.com Search the mod name and read the description. What more help does one need? Possibly not help, but a quick description here would save us time. Instead of spending a minute or two looking up every mod, we could just read your description and see what the mod does. I mean, Teleportation I get, but what does Less Unplugged do?
22 May 2016 I've played some Factorio over the past few years, typically spending Foreman (a blueprint management mod), Blueprint Flipper (lets you